The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.
The underdogs became the elite. Who’s up next?
EDGE
CHILLOUT GAMES
Deep cuts • In a year of great games, whatwent wrong behind the scenes?
Human connection • Audio veteran Adam Chapman on his new voice production studio, Fire Poets, and the threat of AI
BEGIN AGAIN • Could Feral Cat Den’s surprise sequel possibly generate An Even Bigger Bang?
ARCADE WATCH
Soundbytes
THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing everything else
Dialogue • Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins an exclusive Edge T-shirt
Trigger Happy
The Outer Limits • Journeys to the farthest reaches of interactive entertainment
THE MERMAID’S TONGUE • No detective can resist the siren call of a locked-room mystery
SPINE
ZENLESS ZONE ZERO
ON YOUR TAIL
OTOGI KATSUGEKI MAMEDA NO BAKERU
ROUNDUP
CALL OF THE WILD • Don’t call it a comeback: how the creators of Payday are bringing the heist genre into the future with Den Of Wolves
THE EDGE AWARDS
THE MINTER'S TALE
THE MAKING OF . . . COCOON
SPORTS INTERACTIVE
STILL PLAYING/NEAR MISSES
After the lord mayor’s show
Avatar: Frontiers Of Pandora
Post Script
The Anacrusis
Assassin’s Creed: Nexus VR
Gangs Of Sherwood
American Arcadia
Arizona Sunshine 2
Bahnsen Knights
Neurocracy 2.049
Before The Green Moon
Slay The Princess
Alone In The Dark • How Infogrames’ sur vival horror bridged the gap between Cthulhu and Resident Evil
THE LONG GAME