The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.
The bugs are bad enough, without the bugs as well
EDGE
Platform games • What does Xbox’s multiformat future mean for consoles?
Making it so • Inside Bridge Command, a life-sized starship ready to propel you into space
Changing tunes • How a classical composer’s innovative technology aims to revolutionise videogame soundtracks
Letters of note • How Kind Words’ unexpected success paved the way for a sequel that takes players outside
WORK OF ART • Your environment becomes your canvas in Impossible’s summer y painting adventure, Été
ARCADE WATCH • Keeping an eye on the coin-op gaming scene
Soundbytes • Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing everything else
DISPATCHES MAY
Trigger Happy • Shoot first, ask questions later
The Outer Limits • Journeys to the farthest reaches of interactive entertainment
Narrative Engine • Write it like you stole it
Copy editing
NO REST FOR THE WICKED
PONY ISLAND 2: PANDA CIRCUS
ARRANGER: A ROLE-PUZZLING ADVENTURE
CATACLISMO
CRYPTMASTER
ANIMAL WELL
ROUNDUP
#396
SLEEPERHIT • A world-exclusive look at Star ward Vector, the indie RPG sequel with Mass Effect in its sights
THE ORIGINS OF TRIPLE-A • The origins of three little letters that have shaped an industry
PAU L GOUGE • What to do when EA buys your studio for $1.4bn? Start all over again, of course
FINAL FANTASY XVI • How action led the way in reinventing the long-running RPG series
AKUPARA GAMES • Helping others find success, from empowering modders to romancing Colonel Sanders
PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Final Fantasy VII: Rebirth
Post Script • You can never tell the same story twice (contains spoilers)
Unicorn Overlord
Post Script • Uniting a world through redemption and reconciliation
Helldivers 2
Skull And Bones
Llamasoft: The Jeff Minter Story
Penny’s Big Breakaway
Foamstars
Splatoon 3: Side Order
Inkulinati
Lysfanga: The Time Shift Warrior
The Talos Principle • How a thirst for story telling helped us come to terms with human extinction
Hitman 3 • A progress report on the games we just can’t quit