The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.
Is it wrong to put ar tificial words into ar tificial mouths?
EDGE
Artificial interaction • Do AI-powered NPCs and machine-authored narrative chart a positive way for ward for games? And what is being risked?
Square route • Final Fantasy VII director Yoshinori Kitase on redefining the concept of a videogame remake
Space to think • Puzzle specialist Astra Games explains why publishing was the Logical next step
HATS OFF • A darkly absorbing tale of hospitals, horrors and narrowbrimmed headwear awaits if you Follow The Meaning
Soundbytes • Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing ever ything else
APRIL
Trigger Happy
The Outer Limits • Journeys to the farthest reaches of interactive entertainment
NIGHTINGALE
Narrative Engine
No thanks, Pal
LORELEI AND THE LASER EYES • Plunging deep into Simogo’s fathomless mystery
DOME-KING CABBAGE
CHILDREN OF THE SUN
1000X RESIST
ISLES OF SEA AND SKY
ARCO
ROUNDUP
BIPEDAL TO THE METAL • How an eclectic development history, from Grow Home to Mirror’s Edge, has led to a futuristic racer with a uniquely human footprint
GOAL ORIENTED
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ONE CITY BLOCK • Warren Spector's dream game has never come to fruition, but its legacy lives on. Could a new generation of developers finally make it a reality?
THE MAKING OF …VIDEOVERSE • How one developer tapped the Internet’s past to tell a timeless story of human connection
TOTA MAYHEM GAMES • How a team of Dutch escape artists is charting its future by tackling the mayhem in its past
NEAR MISSES
Better together
Like A Dragon: Infinite Wealth
Post Script
Suicide Squad: Kill The Justice League
Post Script
Pacific Drive
Banishers: Ghosts Of New Eden
Ultros
Tekken 8
Solium Infernum
Granblue Fantasy: Relink
Balatro
Silent Hill: The Short Message
Sokobond Express
Seaman • Dreamcast’s strangest game stared into our souls – and the future
THE LONG GAME • A progress report on the games we just can’t quit